Spin

Frequently asked questions

How do you play Spin?

Tap a colour button and that colour is removed from the top of every tube where it is currently the top item. You never move items between tubes — the only decision is which colour to fire and in what order.

Why does order matter so much?

Because each tap affects the whole board at once. Removing a colour exposes whatever was beneath it in every tube simultaneously, so the same set of taps in a different order produces completely different boards.

How do I plan a level?

Look at what a tap will uncover, not just what it removes. A tap that clears fewer items but surfaces the colours you need next is usually stronger than one that clears more and leaves you with nothing set up.

How many levels are there?

There are 40 levels with a move budget on each, starting simple and escalating into boards that need real planning. The level grid shows all of them at once with the stars you have earned, so you can jump back to any level you have already opened.

What does par mean, and how do I get three stars?

Par is the shortest possible solution to that board — not a guess, but the actual minimum, so nothing can beat it. Clear the level in exactly par moves and you get three stars; one move over gives two, and anything else inside the limit gives one. You get three moves of slack past par before the level ends, which is why finishing is much easier than three-starring.

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